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At the time, Steve Jobs, former CEO and co-founder of Apple, argued that the technology would not perform well on cell phones, which would directly affect battery life. The iPhone, iPad and iPod Touch, however, never received support for the plugin.
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After the announcement for mobile platforms in 2009, such as Android, Symbian, Windows Mobile and WebOS, the software arrived on Google’s system in June 2010. Android was one of the last territories where software stepped in before its demise.
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But games that ran through the browser are among the platform’s most striking attractions.įlash Player on Google Play for Android (Image: Playback) The beginning of the endįlash did not enter the 2010s very well. The plugin provided developers with simpler functions, such as the creation of banners, menus and other elements of web pages, to the reproduction of multimedia content, such as music and videos. “Today, only 17% of users visit sites with Flash and we continue to see a downward trend as sites move to HTML,” said Google in 2017. To give you an idea, even in 2014, the year when HTML5 was introduced, eight out of ten Google Chrome users accessed a Flash site on their computer daily.
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The success of the software was remarkable. After the transaction, the platform finally got the name we know today: Adobe Flash Player. The program passed to other hands again in 2005, when Adobe bought Macromedia. Until, at the end of the same year, FutureWave was acquired by Macromedia and the program was renamed “Macromedia Flash”. The company marked its debut in the world with SmartSketch, an illustration-oriented software.Īfter changes in the market, in 1996, the company focused its efforts on web animations with the launch of FutureSplash Animator, which attracted the attention of companies like Disney and Microsoft. The software has its origins in a company co-founded by Jonathan Gay in 1993, FutureWave. The history of Flash goes back to the 1990s. Adobe Flash Player (Image: Disclosure / Adobe) Where did the Adobe Flash Player come from?